Problem when star systems are close together

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Problem when star systems are close together

Post by echo1041 on Thu 29 Jan - 1:17

The second map I generated had several star systems that were very close together. It wasn't a problem when I was selecting between the two for my jump, but once in a system I was unable to select the nearby one. It would just take me back to the screen for my current system.

In game, I could get around it by jumping away and then selecting the unvisited system for my jump back, but that wasn't always ideal.

I'd imagine that will be the only bug I'll encounter in such a short beta, but it looks great on my desktop screen and I'm excited to see the finished product.

echo1041

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