Bug: When stacked resource is refilling dragging around other resources causes issues

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Bug: When stacked resource is refilling dragging around other resources causes issues

Post by conor9604 on Wed 25 Mar - 0:36

In this latest patch i noticed that the dragging movement of resources was disabled while another resource was filling up. This fixed a lot of bugginess but there are still some lingering problems with refilling.

Although everything appears to be locked in place when you are filling your ship up with a stack of resources, some of the dragging behavior appears to still be enabled in the code and strange things happen if you are too quick with the mouse. It is probably that the dragging events for resources were turned off during refilling but the click on/click off events for resources are still hanging around. Sometimes you will lose resources if you click and drag them them outside the ship while stack is filling up (even though you can't see the resource move, it will disappear). Sometimes if you only have a few of the resource in your stack and drop it on top of an identical resource 20 stack you will get a full stack of duplicate 20 resources!! I haven't tried to do this intentionally with omega yet but randomly making resources appear from nowhere seems like it could come in handy Wink

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Re: Bug: When stacked resource is refilling dragging around other resources causes issues

Post by Esdeve on Wed 25 Mar - 1:27

Yup. It the result of the patching of another bug I reported. I noticed the new related bug on the same subject ... I should have opened a new one.

Could not reproduce, but I think once, while moving a resource during refilling, it didn't disappear but the amount were not the same after trying to move it, I didn't really understood what I did and what happened, so it may be what you are saying about duplicating a pile of resource.

I'll just add at what you reported that the resources will disappear even if not dragging outside the ship. This may be related to the fact moving a pile from a slot to another is sometimes difficult : you have to aim the new slot really fine. Reorganizing a ship, I regularly need severals attempts to success in transferring the pile to the new slot if I'm not sufficiently precise, or as if it wasn't found.

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