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The shaking universe bug

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The shaking universe bug Empty The shaking universe bug

Post by Esdeve Wed 11 Mar - 4:21

The universe map shakes, and shakes.
Don't remember about the first time but I just had it two times in a raw, and both, the subspace reactor was HS.
I don't know if restarting makes the problem disappear. Clicking on a new star is difficult (5 - 7 centimeters image shaking), traveling further is possible, I did it the first time, without testing any further. In any case, this one, I had my engine repaired ... But, errr, I can't say if it's the trigger or not.

About this issue, and for some reasons, a "private" detail and another bug will come in MP to the dev Wink.

I won't have time playing for some days, so if someone player or not can try reproducing.

Esdeve

Posts : 82
Join date : 2015-03-01

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The shaking universe bug Empty Re: The shaking universe bug

Post by MichaelP Thu 19 Mar - 12:49

Thanks for reporting this.
We'll look into the issue.

MichaelP

Posts : 212
Join date : 2014-01-07

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The shaking universe bug Empty Re: The shaking universe bug

Post by Esdeve Sun 22 Mar - 15:04

'Think the subspace reactor is quite the cause now ^^
Maybe unzooming too much too sometimes. But I'm now playing windowed without a great resolution due to the lack of performances of the machine I have with me at the moment, and the bug issue now only appear when sub reactor is broken. So others times, it should have been crappy computer effect.

Windowed is soooooo fast I may end diving in a star XD


Last edited by Esdeve on Sun 22 Mar - 15:09; edited 1 time in total

Esdeve

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The shaking universe bug Empty Re: The shaking universe bug

Post by MichaelP Sun 22 Mar - 15:09

Esdeve,
Looks like the Subspace Reactor is increasing the telescope range which is incorrect. it should increase the space folder range instead.
We'll correct this soon.
As for screen universe shacking, this is due to an other UI issue that, hopefully, will be fixed.

MichaelP

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The shaking universe bug Empty Re: The shaking universe bug

Post by Esdeve Sun 22 Mar - 15:47

Ooooh, ok ok (completely illuminated about the telescope range problem). It is a bug I didn't really noticed nor understood ! I installed engines for the reactor and the cosmic folder, and founded it natural to have my telescope range increased in the same time. Quite passive idiot I am. ^^'
Due to that, I think I almost never used any telescope module.
End of cheap planets intel meeeen ! XD

But does this mean the folder range should be even wider than what I already had sometimes ??? If so, it explains why I coul'd not reach some stars, and why I suggested minimum, but maximum distances between stars too once on another thread.
Be prepared unreachable aliens, I'm coming to barter and drill !

Esdeve

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