Additional technology suggestions - add yours right there ! :D
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Additional technology suggestions - add yours right there ! :D
Heya !
Here's a few suggestions for additional technology that could make things interesting :
- A technology that lets you create a system that lets you directly use any material you've drilled/probed to refuel/upgrade/
- A technology that lets you create a system that protects against random breaking : IE, that item breaks instead of a random item.
- A technology that lets you create a system that increases your storage capacity : IE : You create the item, and a small secondary ship, with 2-3 storage capacity appears next to your ship.
- A technology that lets you create a system that allows converting rare materials (IE : Hafnium, Gold, Colbat) into fuel/hull/oxygen
- A technology that lets you create a system that allows converting materials into other materials, but at a very high cost (Fuel, Oxygen, Hull, whatever)
- A technology that lets you create a system that increases the pace of understanding the alien language : You learn words twice as fast
- A technology that lets you create Omega at a very hefty cost.
- A technology that lets you create a system that allows re-picking an event choice (IE : Going back in time) at a cost (IE : System exploding, or losing fuel...). Would require Omega to be built.
- A technology that lets you combine some of the existing technology - IE : If you have this technology, you can combine :
a - Interplanetary Propulsor & Cosmic folder into a single item
b - Drill and probe into a single item
at the cost of rare materials and a higher chance of breaking (Since events that affect one or the other would both affect the new item). these combinations would require omega to be built.
Here's a few suggestions for additional technology that could make things interesting :
- A technology that lets you create a system that lets you directly use any material you've drilled/probed to refuel/upgrade/
- A technology that lets you create a system that protects against random breaking : IE, that item breaks instead of a random item.
- A technology that lets you create a system that increases your storage capacity : IE : You create the item, and a small secondary ship, with 2-3 storage capacity appears next to your ship.
- A technology that lets you create a system that allows converting rare materials (IE : Hafnium, Gold, Colbat) into fuel/hull/oxygen
- A technology that lets you create a system that allows converting materials into other materials, but at a very high cost (Fuel, Oxygen, Hull, whatever)
- A technology that lets you create a system that increases the pace of understanding the alien language : You learn words twice as fast
- A technology that lets you create Omega at a very hefty cost.
- A technology that lets you create a system that allows re-picking an event choice (IE : Going back in time) at a cost (IE : System exploding, or losing fuel...). Would require Omega to be built.
- A technology that lets you combine some of the existing technology - IE : If you have this technology, you can combine :
a - Interplanetary Propulsor & Cosmic folder into a single item
b - Drill and probe into a single item
at the cost of rare materials and a higher chance of breaking (Since events that affect one or the other would both affect the new item). these combinations would require omega to be built.
Spaceman- Posts : 9
Join date : 2014-03-08
Re: Additional technology suggestions - add yours right there ! :D
as I posted elsewhere, the "tardis" device that lets you have an additional 5 cargo bay slots
kaiserpc- Posts : 2
Join date : 2014-03-09
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